<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-7533727264507128560.post949663611665030645..comments</id><updated>2009-04-14T11:31:52.020-07:00</updated><category term='audio'/><category term='case study'/><category term='slides'/><category term='iPhone'/><category term='continuous deployment'/><category term='agile'/><category term='minimum viable product'/><category term='customer development'/><category term='virtual goods'/><category term='five whys root cause analysis'/><category term='startup visa'/><category term='video'/><category term='Test-driven development'/><category term='split-test'/><category term='sllconf'/><category term='search engine marketing'/><category term='events'/><category term='product development'/><category term='listening to customers'/><category term='recommended reading'/><category term='lean startup'/><category term='engagement'/><category term='hiring'/><title type='text'>Comments on Lessons Learned: Three decisions to make on virtual goods</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.startuplessonslearned.com/feeds/949663611665030645/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7533727264507128560/949663611665030645/comments/default'/><link rel='alternate' type='text/html' href='http://www.startuplessonslearned.com/2008/10/three-decisions-to-make-on-virtual.html'/><author><name>Eric</name><uri>http://www.blogger.com/profile/12249063135381216090</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>4</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7533727264507128560.post-3360213648859430873</id><published>2009-03-18T07:23:00.000-07:00</published><updated>2009-03-18T07:23:00.000-07:00</updated><title type='text'>great post</title><content type='html'>great post</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7533727264507128560/949663611665030645/comments/default/3360213648859430873'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7533727264507128560/949663611665030645/comments/default/3360213648859430873'/><link rel='alternate' type='text/html' href='http://www.startuplessonslearned.com/2008/10/three-decisions-to-make-on-virtual.html?showComment=1237386180000#c3360213648859430873' title=''/><author><name>Anonymous</name><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.startuplessonslearned.com/2008/10/three-decisions-to-make-on-virtual.html' ref='tag:blogger.com,1999:blog-7533727264507128560.post-949663611665030645' source='http://www.blogger.com/feeds/7533727264507128560/posts/default/949663611665030645' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1785504799'/></entry><entry><id>tag:blogger.com,1999:blog-7533727264507128560.post-8438384070076033640</id><published>2008-11-05T08:28:00.000-08:00</published><updated>2008-11-05T08:28:00.000-08:00</updated><title type='text'>Hi, great post!  &lt;br&gt;&lt;br&gt;For UGC model which motiv...</title><content type='html'>Hi, great post!  &lt;BR/&gt;&lt;BR/&gt;For UGC model which motivates creators with real $$, would you suggest new players to go for a Linden/SL model of buying back currency from creators?  &lt;BR/&gt;&lt;BR/&gt;Or the alternate model of letting third party currency resellers handle that (but then having to deal with competing in selling credits with those sites)?&lt;BR/&gt;&lt;BR/&gt;Appreciate your insights..</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7533727264507128560/949663611665030645/comments/default/8438384070076033640'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7533727264507128560/949663611665030645/comments/default/8438384070076033640'/><link rel='alternate' type='text/html' href='http://www.startuplessonslearned.com/2008/10/three-decisions-to-make-on-virtual.html?showComment=1225902480000#c8438384070076033640' title=''/><author><name>Simon</name><uri>http://www.blogger.com/profile/02872704731696125886</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://bp0.blogger.com/_bm1buTIjCGE/SCPLxEjjOJI/AAAAAAAAAAY/UEdzKLKugDw/S220/Me.JPG'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.startuplessonslearned.com/2008/10/three-decisions-to-make-on-virtual.html' ref='tag:blogger.com,1999:blog-7533727264507128560.post-949663611665030645' source='http://www.blogger.com/feeds/7533727264507128560/posts/default/949663611665030645' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-529632741'/></entry><entry><id>tag:blogger.com,1999:blog-7533727264507128560.post-1707688207599486531</id><published>2008-10-13T11:04:00.000-07:00</published><updated>2008-10-13T11:04:00.000-07:00</updated><title type='text'>Eric,&lt;br&gt;I think you forgot to mention another tra...</title><content type='html'>Eric,&lt;BR/&gt;I think you forgot to mention another trade-off when it comes to UGC vs. first-party: controlling the size of the assets.  That's been arguably one of the biggest challenges with UGC on imvu.  WoW designers control the size of the assets, thus control the performance of the game.  However, if an imvu developer makes hair assets that are too large, the performance of the virtual world suffers.  And the user doesn't necessarily blame the developer of the product; instead they might blame the virtual world provider.&lt;BR/&gt;-spanky</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7533727264507128560/949663611665030645/comments/default/1707688207599486531'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7533727264507128560/949663611665030645/comments/default/1707688207599486531'/><link rel='alternate' type='text/html' href='http://www.startuplessonslearned.com/2008/10/three-decisions-to-make-on-virtual.html?showComment=1223921040000#c1707688207599486531' title=''/><author><name>spanky</name><uri>http://www.blogger.com/profile/12441831755933658731</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.startuplessonslearned.com/2008/10/three-decisions-to-make-on-virtual.html' ref='tag:blogger.com,1999:blog-7533727264507128560.post-949663611665030645' source='http://www.blogger.com/feeds/7533727264507128560/posts/default/949663611665030645' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-794671613'/></entry><entry><id>tag:blogger.com,1999:blog-7533727264507128560.post-5538017587096078806</id><published>2008-10-12T19:21:00.000-07:00</published><updated>2008-10-12T19:21:00.000-07:00</updated><title type='text'>Thanks so much for sharing this!&lt;br&gt;&lt;br&gt;We are in ...</title><content type='html'>Thanks so much for sharing this!&lt;BR/&gt;&lt;BR/&gt;We are in the process of making these decisions for a new game we are currently developing ( http://www.herobrawl.com )...and we find ourselves bouncing around many of the very questions you point out here.&lt;BR/&gt;&lt;BR/&gt;We've got a long way to go still, but it's great to see that we are at least on the right path with the things we are thinking and debating about!</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7533727264507128560/949663611665030645/comments/default/5538017587096078806'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7533727264507128560/949663611665030645/comments/default/5538017587096078806'/><link rel='alternate' type='text/html' href='http://www.startuplessonslearned.com/2008/10/three-decisions-to-make-on-virtual.html?showComment=1223864460000#c5538017587096078806' title=''/><author><name>Kevin Marshall</name><uri>http://www.blogger.com/profile/07568889632677706680</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.startuplessonslearned.com/2008/10/three-decisions-to-make-on-virtual.html' ref='tag:blogger.com,1999:blog-7533727264507128560.post-949663611665030645' source='http://www.blogger.com/feeds/7533727264507128560/posts/default/949663611665030645' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-593942746'/></entry></feed>
